Heronius: I don't think continuity is an issue we even notice. PwotMoose: and maybe we won't get put in as many deadly predicaments with them gone Igfig: Welcome back to Castle Cocklove Lucas_Strongbow: LET'S GET OUT OF THE SHIT ROOM Lucas_Strongbow: IMMEDIATELY Brigsby: I think we are Igfig: You've done that already. Brigsby: We were in the room next to the shit room Brigsby: where I was trying to do the Fastidiousness ritual but you jerks stopped me Lucas_Strongbow: Some things are best ignored Lucas_Strongbow: Like a room full of poo Lilania_Vess: So how do we get to the next floor? Igfig: Last time, you fought some more goblins and a bugbear; threw a lot of people off the roof; were menaced by a wolf-like shadow thing Igfig: a shadow wolf, if you wil Igfig: l Brigsby: I'd guess the north tower? Igfig: and were, of course, made extremely uncomfortable by a tower full of possessed guano. Far-Walker: So where are we on the map? Lilania_Vess: 20 Igfig: The north tower is where you came from before Lilania_Vess: The workroom. Igfig: right now, you're in 20 Igfig: yes Brigsby: Does the north tower not keep going up? Igfig: It does, yes. Brigsby: okay, that's what I was saying Brigsby: Answering Lilania's question Thorn_the_Gnoll: That a new character Hero? Lucas_Strongbow: I still have nightmares Lucas_Strongbow: Liliana? Lilania_Vess: Yes Lilania_Vess: I am a weaponmaster. Lilania_Vess: A former arena champion Brigsby: Hero uses his magic to morph into a woman Lilania_Vess: and a master of improvised wepaonry. Lilania_Vess: Something like that. Igfig: You don't think the tower is how the other goblins have been getting around, though Lilania_Vess: It's for weekends. Lucas_Strongbow: Secret passage way Lucas_Strongbow: They're goblins, that means they're wiley Igfig: also, I have to say Far-Walker: The air vents, of course. Igfig: I can't think of Liliana Vess as anything but a planeswalker Igfig: I'm probably going to get really confused a few times about this Lilania_Vess: hehehe Igfig: AAAAA no Igfig: that's even worse Igfig: vess, okay Far-Walker: There we go. That's decent. Igfig: "Vess" is fine, yeah Igfig: Okay, so what are you guys going to do now? Vess: Who is the leader here? Far-Walker: Has the room been searched? Lucas_Strongbow: How many floors does this building have? Lucas_Strongbow: QUESTIONS Igfig: One more floor above this, from what you can tell Igfig: I believe you have searched this room, but I can check Brigsby: Does the group even have a leader? Igfig: This is Shetland Firestorm, so Fingers maybe Brigsby: Or me Brigsby: Or Hero Igfig: except he's not here Igfig: or Brigsby, yeah Igfig: or... yes Igfig: any of you Lucas_Strongbow: Thorn is the manager Lucas_Strongbow: Or we can do this democraticlly Vess: I'm used to following directions Brigsby: I thought Hero was the manager Vess: Hero is the producer Vess: He owns you. Brigsby: We usually just sit around until Wilco or Drey go do something stupid Lucas_Strongbow: I say we go up the stairs in room 12, not much else here Igfig: Those stairs go down Thorn_the_Gnoll: The stairs in 16? Lucas_Strongbow: Or the stairs in the round tower Igfig: What stairs in 16? There's a room 16? Igfig: You don't see any Room 16 here Vess: Spiral staircase Thorn_the_Gnoll: Oh right, we don't know about it, it is hidden. Brigsby: oh yeah Vess: right that's the locked door Vess: Wanna try to go in that locked door? Igfig: yeah, it's hard to keep map secrets like this Lucas_Strongbow: Perception check to look for a secret door? Vess: No loose leaf to cover stuff. Thorn_the_Gnoll: We'd have to get to the room it is in. Lucas_Strongbow: With my Aspect of the seeking falcon that bumps my perception to +13? Thorn_the_Gnoll: Guess we'll just search around then. Lucas_Strongbow: 1d20+13 to look for a door Fortuna: Lucas_Strongbow, to look for a door: [7] = 20 Igfig: Where are you looking, Lucas? Lucas_Strongbow: That secret door Thorn_the_Gnoll: Is the way to room 18 locked? Igfig: There are two secret doors here. Which one are you talking about? Brigsby: I'm gonna go look around stuff Lucas_Strongbow: The one on the left of room 16 Thorn_the_Gnoll: He is searching the bathroom. Igfig: Ahh, the bathroom Lucas_Strongbow: For free meds Brigsby: I want to search the bedroom Thorn_the_Gnoll: I'm assuming for toilet paper after that prior encounter. Lucas_Strongbow: "It won't come off, so unclean!" Igfig: The bathroom is untidy, as if goblins have been using it Igfig: muddy floor and such Lucas_Strongbow: The roll is hung in the improper fashion Vess: The toilet paper has not been replaces Lucas_Strongbow: It's single sheet, really uncomfortable Vess: The toilet is... unspeakable. Igfig: you notice that the muddy footprints seem to be mostly converging toward one area of the wall, just to the right of the washbasin Igfig: Also, Brigsby, the bedroom is rather nicely furnished Igfig: mahogany desk Igfig: bearskin rug Igfig: high-thread-count sheets Brigsby: Is there anything I can steal? Lucas_Strongbow: We are essentially burgulars Igfig: some tapestries depicting the founding of the castle Igfig: very lewd Vess: except for signs of a recent struggle. Vess: and the corpses Vess: I imagine Igfig: the desk has an amber paperweight on it, and there are some old-looking books on a side table near the fireplace Brigsby: I would like to take the amber paperweight, and look at the books to see what they're about Thorn_the_Gnoll: I'm gonna make use of the fireplace, and try cooking a bugbear arm to see how they taste. Igfig: The books are mostly about art, figure drawing and stuff. Brigsby: Ah, well. I'm not good at drawing, so I'll just leave them. Can I stuff the bearskin rug in by backpack? Igfig: Does your character know anything about that sort of stuff? Igfig: ah, ok Vess: It's 3 times your size Vess: It's a bear. Brigsby: Which is why I'm stuffing it into my backpack Brigsby: I can make a full set of clothes from this thing Igfig: if you roll it up really tight and take everything else out, maybe Brigsby: hmm Igfig: you could also just roll it up and tie it to the exterior Lucas_Strongbow: Throw it out the window, we'll deal with it later Lucas_Strongbow: on the way out Brigsby: That would work too. Or I could just cut it some and make a nice halfling-sized cloak Brigsby: with a bear-head hood Lucas_Strongbow: I feel like we're forgetting why we're here Igfig: you could also just roll it up and tie it to the exterior Igfig: Thorn, bugbear meat looks pretty stringy; it'll take a while to cook it to an edible consistency Lucas_Strongbow: Come to think of it, why are we here? Far-Walker: Searching around that sink! Vess: To take everything I imagine Far-Walker: 1d20+4 Perception Fortuna: Far-Walker, Perception: [6] = 10 Brigsby: Yeah, I'll just roll it up and tie it to the exterior of my bag Igfig: So Lucas, after a few minutes you figure out that there's a secret door there Igfig: because whatever Thorn_the_Gnoll: Ah, guess I won't cook the whole arm then. I'll just warm up some finger food. Lucas_Strongbow: "Guy's there's a door here" Lucas_Strongbow: Is it locked? Igfig: whoa, I just super lagged Far-Walker: Yay super lag! Thorn_the_Gnoll: It was probably cause of the finger food pun, I apologize. Igfig: It's not locked, just hidden Far-Walker: Open: Door? Igfig: it slides open easily once you find the catch Lucas_Strongbow: I wish it was a two way mirror Lucas_Strongbow: Anyway, up those stairs? Far-Walker: If you break a two-way mirror, does that mean 14 years of bad luck? Igfig: on the other side is a dark, narrow room with a spiral staircase. The door on the other side is hanging open, and... actually the mirror is totally a two-way mirror. Thorn_the_Gnoll: You sure you don't mean one-way? Igfig: maybe Vess: we all know what he intends Brigsby: a two way mirror is a window Brigsby: but yes Igfig: aren't regular mirrors one-way? Lucas_Strongbow: It's called two way, I have no idea why Thorn_the_Gnoll: Either way. Vess: it's both Igfig: okay Brigsby: I think it's because you can see through one way, and not the other Vess: the one that is visible on one side is called both a one-way and a two-way mirror Far-Walker: I think a two-way mirror would be a window Vess: http://en.wikipedia.org/wiki/Two-way_mirror Vess: bow before the wiki. Thorn_the_Gnoll: How odd. Brigsby: It's both! Mystery solved Lucas_Strongbow: I hav that exact page up already Igfig: also, OOC talk in OOC please Lucas_Strongbow: Let's get up those stairs! Igfig: You do so! Brigsby: Yes! Thorn_the_Gnoll: I munch on bugbear fingers as I do. Igfig: You find yourself on the inside of another secret-door-looking sort of door Lucas_Strongbow: Can I slide it open a bit and peek through? Igfig: Sure. Igfig: Stealth check Lucas_Strongbow: 1d20+5 Fortuna: Lucas_Strongbow, 1d20+5: [4] = 9 Lucas_Strongbow: Oh dear Thorn_the_Gnoll: I'll do that then. Thorn_the_Gnoll: 1d20+10 Fortuna: Thorn_the_Gnoll, 1d20+10: [9] = 19 Lucas_Strongbow: I loudly cough Igfig: uhhh, thorn, you being extra quiet doesn't actually negate Lucas making noise Far-Walker: Cover his mouth. Vess: But you are super quiet though Far-Walker: Lucas's noise drowns out all other noise. Igfig: As you were opening the door, those of you with good Perception thought you heard voices Igfig: but as soon as Lucas coughed, they stopped Far-Walker: *Shoots Lucas a GLARE* Lucas_Strongbow: It's a thri kreen glare, it's extra awkward Far-Walker: Multi-eyed glare Far-Walker: GLARE X6 COMBO Lucas_Strongbow: Do we hear any other noises? Lucas_Strongbow: with a passive perception of 23? Igfig: After a moment, you hear unlocking-noises Igfig: from the door at the end of the hall Igfig: and then the door starts to open Lucas_Strongbow: Is the door we're peeking out of a two way mirror? because if it is I close it Igfig: This door is just a sliding secret door Vess: I suggest quiet murders Igfig: are you going to leave it open then? Lucas_Strongbow: We need drey to crash through Brigsby: I don't really /do/ quiet Vess: Open the door. Thorn_the_Gnoll: Close it most of the way, leave a little crack open wide enough for a blade to stab peeking eyes in the face? Vess: Enough of this skulldruggery Lucas_Strongbow: Right, Lili goes first Lucas_Strongbow: Have fun Vess: On it. Far-Walker: Are we charging in? Sweet. Vess: I open the door, Vess: I step into the hallway Vess: What do I see. Igfig: You step out just as the door is opened by an armoured goblinoid, bigger than a goblin but smaller than a bugbear Far-Walker: You see your eyes are open Igfig: a hobgoblin! Vess: I charge him. Vess: Before that though. Igfig: 1d20+8 is he urprised Fortuna: Igfig, is he urprised: [17] = 25 Vess: What is in this room? Igfig: He is not surprised Igfig: This room is just a hallway Vess: So I've noticed Vess: Damn Igfig: Roll initiative, Vess Vess: 1d20+4 Fortuna: Vess, 1d20+4: [1] = 5 Igfig: 1d20+5 hobgoblin init Fortuna: Igfig, hobgoblin init: [7] = 12 Vess: balls Far-Walker: Can the rest of us roll too? Vess: not till next round I think Igfig: The rest of you didn't jump out into the hallway, so not until next round Vess: I am somewhat impetuous Thorn_the_Gnoll: Can I choose to do that now? Cause if not then I miss my ability for combat advantage on everyone I act before. Igfig: not really, no Vess: You'll have to do it the old fashioned way Thorn_the_Gnoll: Darn, ah well. Igfig: The hobgoblin sees you leap out and charge toward him Igfig: he quickly closes the door Vess: I hit the door. Vess: With my fist Vess: Do I roll an attack against it? Vess: Or damage Vess: or what? Igfig: Sorry, I was just doing a map thing Igfig: Make an attack roll Vess: 1d20+8 Fortuna: Vess, 1d20+8: [11] = 19 Vess: 1d6+6 Fortuna: Vess, 1d6+6: [5] = 11 Igfig: 1d20+8 hobgoblin holding door shut Fortuna: Igfig, hobgoblin holding door shut: [15] = 23 Far-Walker: Strongoblin Vess: Deadgoblin Igfig: You slam into the door, but the hobgoblin is leaning into it pretty hard. Lucas_Strongbow: We hear a resounding WOMP Igfig: You can hear shouts in Goblin from the other side of the door Vess: And a swear Igfig: and, surprisingly, a human voice Brigsby: a hostage? Igfig: uttering an exclamation of relief Igfig: seems likely Vess: fast hands Vess: I draw a climbing piston from my bag Vess: My turn is done Igfig: Okay Igfig: I should mention Igfig: that even though the door is held shut Brigsby: it can still be blown up Brigsby: say, by a blast of lightning? Igfig: you've done some serious damage to it Igfig: yes, a blast of lightning might be enough to finish the job Brigsby: Alright Igfig: anyway, you guys can roll init now Brigsby: 1d20+5 Fortuna: Brigsby, 1d20+5: [19] = 24 Lucas_Strongbow: 1d20+7 Fortuna: Lucas_Strongbow, 1d20+7: [20] = 27 Vess: fuck you both. Thorn_the_Gnoll: 1d20+9 Fortuna: Thorn_the_Gnoll, 1d20+9: [18] = 27 Igfig: Someone write this down somewhere, please Brigsby: Thorn, Lucas, Brigsby Igfig: on the map, preferably Brigsby: just waiting on Far Igfig: Hobgoblins got a 12 Lucas_Strongbow: Who goes first between me and thorn? Brigsby: Thorn Vess: Thorn Igfig: 1d20+6 "G" init Fortuna: Igfig, "G" init: [10] = 16 Igfig: 1d20+4 "S" init Fortuna: Igfig, "S" init: [20] = 24 Igfig: 1d20+5 "W" init Fortuna: Igfig, "W" init: [14] = 19 Thorn_the_Gnoll: That is a load of initiatives. Igfig: yep Igfig: you're on the top floor Igfig: also, if you're tracking init it's often worthwhile to include the actual numbers Igfig: so that you can easily slot in any newcomers Brigsby: Got it Brigsby: just need Far-Walker Far-Walker: 1d20+6 Init Fortuna: Far-Walker, Init: [7] = 13 Lucas_Strongbow: also Vess: he goes just before the gobbos Lucas_Strongbow: draw please Fortuna: The system has changed. "/msg Fortuna help" for details. Lucas_Strongbow: whaaaaaat Brigsby: done Vess: new hand please Fortuna: Vess drew a new hand. Fortuna: Vess drew LOOK AT ME (U) Fortuna: Play at the start of your turn. Until the start of your next turn, enemies that are adjacent to you grant combat advantage to your allies and you grant combat advantage to enemies that are adjacent to you. Fortuna: Vess drew PHANTOM ALLY (C) Fortuna: Play at the start of your turn. During this turn, you gain combat advantage against the targets of your at-will powers. Fortuna: Vess drew SELF SACRIFICE (U) Fortuna: Play when an ally adjacent to you is hit by a melee or ranged attack. That attack hits you instead. Vess: use a /msg to help you track the hand Vess: but any changes are done here. Vess: Thorn. Igfig: Okay Thorn_the_Gnoll: Yo. Igfig: Put yourselves on the map Igfig: red is a good colour Thorn_the_Gnoll: So my turn then. Igfig: Yes. It is. Thorn_the_Gnoll: I'm going to use Ferocious Charge on the door. Should I drop the enhancement bonuses of my weapons for this again? Igfig: Yeah, since you haven't been to spce yet Thorn_the_Gnoll: Alright. Thorn_the_Gnoll: 1d20+10 Fortuna: Thorn_the_Gnoll, 1d20+10: [19] = 29 Igfig: doesn't really matter, does it Thorn_the_Gnoll: Thorn charges his way towards the door, and does a flying drop kick. Thorn_the_Gnoll: 1d6+8 Fortuna: Thorn_the_Gnoll, 1d6+8: [1] = 9 Igfig: A ferocious one Igfig: Both hurling the hobgoblin back, and breaking the door in half. Thorn_the_Gnoll: Woohoo. Igfig: (Move your letter as appropriate) Thorn_the_Gnoll: Right. Thorn_the_Gnoll: And... I believe that is it for me since that was a charge. Weapons out and all that but all done. Igfig: Okay Igfig: Lucas, you're up! Lucas_Strongbow: If I stand just behind thorn and vess, can I rapid shot those 4 goblins? Igfig: Two of them are hobgoblins, and two of them, have cover, but yes. Lucas_Strongbow: 2#1d20+7 Fortuna: Lucas_Strongbow, 1d20+7: [9] = 16; 1d20+7: [5] = 12 Lucas_Strongbow: That's without cover Lucas_Strongbow: 2#1d20+5 Fortuna: Lucas_Strongbow, 1d20+5: [10] = 15; 1d20+5: [19] = 24 Igfig: You hit... the goblin who was in cover. Lucas_Strongbow: 1d10+4 damage Fortuna: Lucas_Strongbow, damage: [6] = 10 Lucas_Strongbow: And that's that Igfig: The hobgoblins raise their shields, and the arrows bounce off Igfig: the goblin, however, crumples to the ground Igfig: Brigsby? Lucas_Strongbow: Oh, thank god for minions Lucas_Strongbow: Specifically Avandra Brigsby: Okay, I will stay where I am and use Lightning Strike on H1 Brigsby: 1d20+7 Fortuna: Brigsby, 1d20+7: [7] = 14 Brigsby: vs reflex Igfig: Nope, they're pretty quick with those shields. Brigsby: alrighty Brigsby: Then I'll take cover behind the corner of the hallway Brigsby: end turn Igfig: You hear a goblin voice call out from the other room, imperious but with a strange, almost whispery quality to it Igfig: and yet, familar Igfig: *iar Igfig: It shouts something in Goblin, Igfig: then, in Common Igfig: "Very well, Count, you may not love /that/, w. But what... about... THIS?" Igfig: by "w", I meant "either" Igfig: With the word "This", there is a sudden burst of silent sound Igfig: like an infinite white noise Igfig: and all of the lights gutter out in unison. Igfig: And through the darkness, a terrible sob Igfig: as if someone has lost that which is most precious in all the world Igfig: and after the sob, a laugh like a minor chord Lucas_Strongbow: We are perturbed Brigsby: that's...weird Brigsby: so it's dark now? Igfig: yes Igfig: Brigsby, something moves in the stairwell Vess: Do we take damage? Lucas_Strongbow: WOLF Igfig: well, Farwalker sees it too Igfig: no , no damage Thorn_the_Gnoll: Low-light or dark dark? Igfig: Low-light in regions with windows, dark in those without Igfig: And yeah, it's the wolf Igfig: 1d20+8 stealth Fortuna: Igfig, stealth: [3] = 11 Brigsby: that damn wolf that I don't know anything about because I missed the beginning of the last Coklov session Igfig: It bounds out of the shadows and charges Brigsby Vess: No one knows anything about it. Igfig: 1d20+8+1 vs. AC Fortuna: Igfig, vs. AC: [13] = 22 Brigsby: yes Igfig: 1d8+2 damage Fortuna: Igfig, damage: [1] = 3 Brigsby: okay Igfig: It's strange, and hard to tell for sure in the darkness Igfig: but you think it looks like an actual wolf now, and not just a wolf-shaped mass of shadow Brigsby: alright, that means I can smack it Igfig: The goblins, now, Brigsby: on my turn, of course Igfig: they're rather scrawny, dressed in hooded robes Igfig: most of them draw back from the door Vess: what about farwalker Igfig: g2, though, in some misguided attempt at bravery, charges the door Igfig: far comes after these Vess: oh ok Thorn_the_Gnoll: He's after the goblins, before the hobgoblins. Far-Walker: Ype Far-Walker: *Yep Igfig: 1d20+7 vs. AC Fortuna: Igfig, vs. AC: [3] = 10 Igfig: misses with his little shortsword. Vess: I laugh Igfig: Far-walker's turn Thorn_the_Gnoll: I bark at him. Far-Walker: Yay! Far-Walker: So currently there's a wolf, right Igfig: yep Brigsby: and it's dark Igfig: yep Far-Walker: Thri-Kreen Claws time! Brigsby: so I hope you have darkvision Igfig: clever, far Far-Walker: 1d20+9 Fortuna: Far-Walker, 1d20+9: [14] = 23 Igfig: and brigsby, only drow have darkvision (of the PC races) Igfig: that's a hit Far-Walker: 1d8+6 Fortuna: Far-Walker, 1d8+6: [4] = 10 Igfig: you can generally assume that anything above 20 is a hit, for now Igfig: ok Brigsby: I think you can get a feat for certain classes, but that doesn't really matter right now Far-Walker: Alright. That's minor. Far-Walker: Can I swap a move for another minor? Igfig: of course Far-Walker: Next minor: Encaging Spirits! Push him back 1. Far-Walker: There's stairs there, right? Lucas_Strongbow: Are the goblins not minions? Igfig: There are stairs, yes Far-Walker: Push him down the stairs! Igfig: and the goblins are minions Igfig: okay Igfig: 1d20 saving throw Fortuna: Igfig, saving throw: [11] = 11 Igfig: digs its claws into the carpet, and manages to stop itself Far-Walker: Bah. Someone probably warned him about those stairs, bro. Igfig: but it is in the other region Far-Walker: Someone told the dog. Igfig: hahaha Igfig: Falling off things does seem to be a theme here, doesn't it Igfig: it keeps happening Lucas_Strongbow: We like d10s Far-Walker: Alright, STANDARD ACTION: Flickering Arrow on the shadow-dog. This should be interesting. Igfig: Sure. What does that do? Far-Walker: 1d20+6 Fortuna: Far-Walker, 1d20+6: [20] = 26 Lucas_Strongbow: HA Vess: It crits Far-Walker: A lot, apparently Vess: is what it does Igfig: ! Igfig: Evidently Igfig: Oh hey guys, don't forget about fortune cards Far-Walker: That's 19 damage automatically Igfig: cool Vess: I am planning on using a card on my turn Vess: depending on several factors Igfig: The wolf is bloodied Far-Walker: And takes -2 on attack rolls until my next turn. It's also slowed until then. Igfig: badass Far-Walker: Also can't take cover Far-Walker: Done Igfig: Great Igfig: Oh by the way, I think you all have an action point again Far-Walker: (It's also got a shiny rainbow arrow sticking out of it, for flavor) Vess: Yay for action points Igfig: ...actually, let's change how we keep track of action points Vess: good plab Vess: n Igfig: let's just say you get one each session Vess: That is the best idea Thorn_the_Gnoll: Sounds good to me. Igfig: (unless we have more than two encounters in a session, of course) Igfig: all right, cool Thorn_the_Gnoll: Even better. Brigsby: That's how I've been doing it Igfig: It is the hobgoblins' turn. Brigsby: it's just an encounter thingy Vess: oh brigsby, you so silly. Igfig: Hey, are Vess and Thorn squeezed into the hall next to each other? Vess: Yes Igfig: Squeezing causes you to grant CA, y'know Thorn_the_Gnoll: Si. Thorn_the_Gnoll: Whoops. Vess: I fit rather easily between thorns legs you know Vess: I am 4 feet tall and he is 7 Thorn_the_Gnoll: This is also true, I have wandered around with Brigsby in my backpack before. Lucas_Strongbow: You really are Chewbacca Brigsby: I'm smaller than Vess Igfig: The first hobgoblin uses its clever Phalanx Movement power to let the goblin fall back and the hob to take its place Vess: Also thorn you could have moved a step back and stood behind me Thorn_the_Gnoll: Afraid not, I charged the door remember? Igfig: so it doesn't have to squeeze Vess: So? you still have a move after that. Igfig: and then it attacks Vess Thorn_the_Gnoll: I thought charging was it for a turn? Igfig: 1d20+8 vs. AC Fortuna: Igfig, vs. AC: [2] = 10 Vess: miss Vess: charge is a standard Igfig: that wasn't a charge, it was a shift and then an attack Thorn_the_Gnoll: We're discussing my turn earlier. Vess: talking about thorns first turn Igfig: ah Igfig: again, maybe that goes in OOC Thorn_the_Gnoll: Sorry. Igfig: The second hobgoblin does the same thing to the first hobgoblin Vess: I think we would be arguing about thorn standing on me. Igfig: and to vess as well Igfig: 1d20+8 vs. AC Fortuna: Igfig, vs. AC: [3] = 11 Igfig: balllls Vess: miss Vess: My turn. Vess: Fuckers Vess: What kind of pieces is that door in? Far-Walker: Give it too 'em! Igfig: Medium-sized ones Igfig: It is now Vess's turn Vess: So can I dual weild them, or can I hold one in two hands? Igfig: There are few different sizes, so either Vess: Okay Igfig: *a few Vess: Play PHANTOM ALLY Fortuna: Say please. Vess: PHANTOM ALLY please Vess: play PHANTOM ALLY please Fortuna: Vess played PHANTOM ALLY (C) Fortuna: Play at the start of your turn. During this turn, you gain combat advantage against the targets of your at-will powers. Fortuna: Vess drew FAIR FIGHT (U) Fortuna: Play at the start of your turn. Until the end of this turn, you gain a +2 bonus to the attack rolls of at-will powers. Vess: Alrighty Vess: fast hands to pick up a big pieve Vess: Tempest dance. Igfig: Fun Vess: 1d20+8 vs AC H2 Fortuna: Vess, vs AC H2: [10] = 18 Vess: Shift Igfig: Miss Vess: 1d20+8 vs AC g2 Fortuna: Vess, vs AC g2: [1] = 9 Vess: shift Igfig: Also a miss Vess: 1d20+8 vs AC H1 Fortuna: Vess, vs AC H1: [19] = 27 Igfig: Also a... yeah, that's a hit Vess: 1d10+4 Fortuna: Vess, 1d10+4: [7] = 11 Vess: Minor action Break the piece of wood in half Vess: is that a str check? Igfig: Yeah, I think so Vess: 1d20+4 Fortuna: Vess, 1d20+4: [3] = 7 Vess: motherfucker Vess: my worst rolls ever were tonight Igfig: That's a really clever thing to do, though Igfig: I'll remember that Vess: was going to be all cool and use dual strike Vess: with my AP Vess sigh Igfig: What race are you? Vess: Halfling Brigsby: pretty tall for a Halfling Lucas_Strongbow: You didn't move, couldn't you try to break it again? Vess: True Igfig: heheh, oh yeah Vess: Break it again sam Vess: 1d20+4 Fortuna: Vess, 1d20+4: [1] = 5 Vess: FUCKKKK Lucas_Strongbow: PFFT Brigsby: wop Far-Walker: Doof Thorn_the_Gnoll: Ouch. Far-Walker: Actually, that was more of a pap. Vess: jadsfhiuhiasfhnoargn Igfig: "Vess' Boon of Not Breaking Doors" Far-Walker: You pap the wood gently, so as not to hurt its feelings Vess: I have rolled over 10 once tonight Vess: End turn. Lucas_Strongbow: These goblins can see a halfling frantically smashing wood against it's knee Igfig: That is very sad, Vess Vess: I am unspeakably pissed right now. Igfig: At least you marked everyone Vess: yeah Igfig: also, you're surrounded Vess: I know Vess: I was planning on being surrounded by corpses Igfig: that would have been cool Igfig: but now it's Thorn's turn! Thorn_the_Gnoll: Time to stab someone. Vess: H1 has been hit Thorn_the_Gnoll: I don't suppose I can get past H2 to stab H1? Igfig: Well, you could just walk into the region, and you'd be able to attack H1, but he'd have cover Igfig: if you moved further, you could get a clear shot Igfig: but oyu'd provoke an OA Thorn_the_Gnoll: Ah, Tactical Trick prevents attacks of Opportunity when I leave squares that are also adjacent to an ally. Thorn_the_Gnoll: So... I think that may cover that, maybe. Igfig: That would, yeah Thorn_the_Gnoll: Tactical Trick ahoy! Thorn_the_Gnoll: And now with my handy dandy Combat Advantage, time to backstab. Igfig: word! Thorn_the_Gnoll: 1d20+14 Fortuna: Thorn_the_Gnoll, 1d20+14: [2] = 16 Igfig: dulp Thorn_the_Gnoll: Damn. Thorn_the_Gnoll: Saw that coming. Vess: fcuk Igfig: At least you have two uses of Backstab now Vess: tuna is a cunt. Thorn_the_Gnoll: Indeed, I have a question. If I roll acrobatics, could I turn my Sudden Leap ability into another dropkick? Igfig: You could try to knock someone over, or break a door even, but you wouldn't be able to deal damage with it Thorn_the_Gnoll: Could I kick the goblin in this region out the window? Igfig: You could try that, yes Igfig: Acrobatics check to do the appropriate maneuver Thorn_the_Gnoll: Worth a try. Thorn_the_Gnoll: So using Sudden Leap. Igfig: and then an attack roll to actually push him out Thorn_the_Gnoll: Missing his preferred attacking method of stabbing on the Hobgoblin, Thorn crouches low before leaping through the air past him directly at the nearby goblin, with intent to kick the little pest out the window. Thorn_the_Gnoll: 1d20+10 Acrobatics Fortuna: Thorn_the_Gnoll, Acrobatics: [5] = 15 Igfig: Eh... I'll give it to you, but you'll have to use Str for the attack roll Thorn_the_Gnoll: Crud, alright. Least I have combat advantage. Igfig: and it's a non-weapon attack vs. Fort, remember Thorn_the_Gnoll: 1d20+2 vs. Fort Fortuna: Thorn_the_Gnoll, vs. Fort: [9] = 11 Thorn_the_Gnoll: Crap. Igfig: oh well Thorn_the_Gnoll: Yeah, anything of interest I can see from here with my low-light vision? Thorn_the_Gnoll: Also my turn is done now. Igfig: You can see that the wall between this room and the bedroom has been torn down Igfig: probably by means of bugbear Igfig: inside, you can see a familiar-looking goblin standing over a heap of Count Coklov Thorn_the_Gnoll makes a blech face recalling the poor taste of the fingers. Igfig: it's the hexer, the one you faced downstairs! The one that escaped! Igfig: But he looks different, now Thorn_the_Gnoll: The one I wasn't here for! Igfig: I guess only Brigsby, Sark, and Wilco were Igfig: His skin is ashen, his eyes pure black Brigsby: that doesn't sound good Vess: Heonius was there. Far-Walker: Yep. I looked like that after I lost my virginity too Igfig: and on his left hand, a heavy gauntlet of black steel Igfig: articulated with short but sharp spines Igfig: and yes, you can see all of the details of the gauntlet even from this distance, even in the low light Igfig: it's like it's more... real then most things Igfig: Anyway, Lucas' turn! Lucas_Strongbow: Woo Lucas_Strongbow: Disruptive shot on H1! Lucas_Strongbow: 1d20+9 Fortuna: Lucas_Strongbow, 1d20+9: [2] = 11 Lucas_Strongbow: AAAHHHH Igfig: aaaaa Igfig: this is terrible Lucas_Strongbow: Action point to do it again Igfig: Fortuna, what are you doing? Lucas_Strongbow: 1d20+9 Fortuna: Lucas_Strongbow, 1d20+9: [14] = 23 Igfig: Much better. Lucas_Strongbow: 1d10+4 Fortuna: Lucas_Strongbow, 1d10+4: [10] = 14 Lucas_Strongbow: Yay Igfig: Okay Lucas_Strongbow: and he is dazed Igfig: also bloodied Lucas_Strongbow: And that's all I do Igfig: Very well Igfig: ...Wait a moment Brigsby: My turn? Igfig: Is Disruptive Shot the one that ignores cover? Lucas_Strongbow: No Igfig: oh Igfig: And you're sure it was H1 that you were targetting? Lucas_Strongbow: Yep Lucas_Strongbow: actually, wait Lucas_Strongbow: it was H2 Lucas_Strongbow: I'm an idiot Igfig: Actually, double-wait Lucas_Strongbow: Crikey Igfig: the thing I though was happening wasn't Igfig: ...TRIPLE-WAIT Igfig: You don't have low-light vision, do you? Lucas_Strongbow: Noo.... Igfig: Concealment too, then Igfig: ...okay, if you're targeting h2 that still hits Lucas_Strongbow: Rad Igfig: but there's a lot of stuff going on here Lucas_Strongbow: I fire blindly into darkness Igfig: low-light Igfig: and yeah, okay Igfig: h2 it is Igfig: right Igfig: next Brigsby: me! Igfig: Brigsby! Brigsby: since the wolf has a rainbow arrow in it now, does that mean I can see it? Vess: Brigsby down here! Igfig: I think the rainbow keeps it from taking cover, not concealment Igfig: which is fine, because it would have had cover in there Brigsby: but otherwise, it's dark, so I still get a penalty? Igfig: let's say it's just cocnealment instead of total cocnealment Igfig: wow bad spelling Brigsby: okay... is the door in my region locked? Igfig: You don't know. Probably. Igfig: Oh! Brigsby: Alright, I'll try the door Igfig: I just looked at the description of the powet Igfig: r Igfig: turns out that yeah, it actually does specifically negate total concealment Vess: Hey Brigsby! Come down here and help us! Brigsby: awesome! Igfig: Minor action to check the door... yeah, it's locked. Brigsby: okay, and since I can really see the wolf, Storm Walk Brigsby: 1d20+7 Fortuna: Brigsby, 1d20+7: [4] = 11 Brigsby: balls Brigsby: okay, and as part of the power I shift Igfig: okay Igfig: oh wow, Bloodbond is a really cool power Igfig: er, Flickering Arrow Brigsby: Can I still shift into 25, or do I have to move? Igfig: it's -2 to attack for all enemies within 6 squares of the wolf Igfig: You can shift there Brigsby: past h2? Brigsby: I want to get with Vess Igfig: You're just shifting into the region, first of all, so you don't have to pass anyone Igfig: and second of all, h2 is dazed Brigsby: oh, true Igfig: so he can't make OAs Brigsby: okay, well I'm in here next to Vess then Brigsby: so Action Point Lucas_Strongbow: He has an arrow in the eye Brigsby: I'll use Thundering Gust, which is a Close Blast 3 Igfig: h1 can OA though, albeit through cover and a mark penalty Vess: Does he? Brigsby: Who can I hit with the blast? Igfig: 1d20+8-2-2 vs. AC Fortuna: Igfig, vs. AC: [7] = 11 Igfig: he misses Igfig: it's a blast? Vess: I attack him Brigsby: yes Brigsby: Blast 3 Vess: 1d20+8 Fortuna: Vess, 1d20+8: [1] = 9 Vess: fifth 1 Brigsby: I want to target as many guys as possible, without hitting Vess Igfig: Then you can attack any region adjacent to than the one you're in Igfig: you ought to have stayed back in the hall Brigsby: So if I target the region to my right, does that also hit H1? Igfig: if you want to attack these guys Igfig: no Brigsby: yeah, this was a bad decision, but it seems it's a bit late Igfig: oh, you can use a maneuver to target your own region Vess: right Brigsby: Can I do that as an action point? Igfig: and another to exclude someone Igfig: and I guess you have your whole move action Vess: you still have your- yeah Igfig: so you can just do it with the rest of your move action Brigsby: Okay, I'll do that Igfig: all right Brigsby: so target my region, exclude Vess Igfig: right Brigsby: 3#1d20+7 Fortuna: Brigsby, 1d20+7: [19] = 26; 1d20+7: [15] = 22; 1d20+7: [8] = 15 Brigsby: vs fort Igfig: so the hobs, the gob, and Thorn Vess: one for thorn too Brigsby: 1d20+7 Fortuna: Brigsby, 1d20+7: [14] = 21 Thorn_the_Gnoll: It all hits me anyways. Igfig: You hit everyone Brigsby: okay Igfig: roll damage Vess: though if it was fort, you should have excluded thorn Vess: since my fort is high. Brigsby: I forgot Thorn was in there Thorn_the_Gnoll: I figured that. Vess: :( Brigsby: and it was a 21 anyway Igfig: your fort isn't 21, vess Vess: I know Vess: I was just saying Thorn_the_Gnoll: Damage ahoy! Igfig: right Brigsby: 4#1d10+11 Fortuna: Brigsby, 1d10+11: [2] = 13; 1d10+11: [7] = 18; 1d10+11: [3] = 14; 1d10+11: [10] = 21 Igfig: just roll damage once, dude Brigsby: oh Brigsby: oops Brigsby: roll again, or just take the first roll? Igfig: this is all one attack, just targeting multiple people Igfig: roll again, howbout Brigsby: I haven't used this power yet, so newbie mistake Brigsby: 1d10+11 Fortuna: Brigsby, 1d10+11: [8] = 19 Igfig: well well Thorn_the_Gnoll: Party. Thorn_the_Gnoll: And I am bloodied, on the nosy. Igfig: As are both the hobs Brigsby: and I could shift them, but if I don't, I can fly out Igfig: and the gob is smashed into the wall Igfig: up to you Thorn_the_Gnoll: On the bright side, being bloodied gives me a damage bonus. Igfig: yay Brigsby: I will choose not to shift any of them, and I gain 5 squares of flying movement Brigsby: so I'm going to fly back into the hall Igfig: lovely Lucas_Strongbow: I brush you as you go past Lucas_Strongbow: like free willy Brigsby: yesss Igfig: hehe Igfig: Shadowhexer! Igfig: Oh boy Igfig: Okay, so first of all Igfig: He laughs Igfig: "You're too late! All your resting and side excursions have given me just enough time to unlock the power! Igfig: The power... of love!" Vess: !? Lucas_Strongbow: Don't need money, don't take fame... Vess: ehhhhhhhhh!? Thorn_the_Gnoll: They do say love conquers all. Lucas_Strongbow: Don't need no credit card to ride this train Igfig: BLINDING HEX ON VESS Igfig: ACTION POINT, STINGING HEX ON THORN Vess: fuck youuuuuuuuuu Thorn_the_Gnoll: Crap. Igfig: 1d20+7 vs. Fortitude Fortuna: Igfig, vs. Fortitude: [12] = 19 Igfig: ves Vess: re roll it Igfig: 1d20+7 vs Fort Fortuna: Igfig, vs Fort: [2] = 9 Igfig: ooh, lucky Vess: miss Vess: Fortuna has my back. Igfig: 1d20+7 vs. Thorn Will Fortuna: Igfig, vs. Thorn Will: [9] = 16 Thorn_the_Gnoll: Ooof, close, very close. But it is a hit. Igfig: You feel a pricking, stinging sensation all over your body Igfig: like thousands of needles just against your skin Thorn_the_Gnoll: Crud, abyssal fleas. Igfig: as long as you don't move, you'll be okay... if you do move, some pretty good damage. Thorn_the_Gnoll: Interesting. Igfig: And then! EVOKE SHADOW BEAST Igfig: on Vess Vess: fucker Igfig: "I have mastered the wolf... now, something more interesting." Vess: ... Igfig: A many-tentacled blot of darkness stretches itself up out of the floo Igfig: r Igfig: 1d20+7 vs. Vess Reflex Fortuna: Igfig, vs. Vess Reflex: [20] = 27 Igfig: ! Vess: ... Thorn_the_Gnoll: Crap, tentacle rape. Igfig: 19 necrotic damage Far-Walker: So much tentacle rape is in our future Igfig: It wraps itself around you and starts to choke the life out of you Igfig: oddly enough, in an entirely platonic and non-sexual way Brigsby: kink-oh Vess: indeed. Thorn_the_Gnoll: Well, least it is respecting your personal space. In a serial-killer kind of way. Igfig: Also, any creature that starts its turn adjacent to the shadowbeast is slowed until the end of its next turn. Vess: Why do you hate me ig? Igfig: Because you're there Thorn_the_Gnoll: Hey I'm next to the thing too, just not being choked by it. Vess: right. Igfig: literally, everybody else is back in the hallway Igfig: and thorn is taking some solid damage if he moves next turn Igfig: Now, the wolf's turn Igfig: It gathers itself to its feet Igfig: and charges Far-Walker Far-Walker: Oh nooooooooooo :c Igfig: 1d20+8+1 vs. AC Fortuna: Igfig, vs. AC: [13] = 22 Far-Walker: Hit Igfig: 1d8+2 damage Fortuna: Igfig, damage: [6] = 8 Igfig: It's a lot more damaging when it can get concealment Igfig: Anyway, fun fact: Enemies within 2 regions of the flicker'd wolf Igfig: i.e. the hobs Igfig: are taking the -2 penalty to attack Igfig: ...guess that doesn't matter though, since the effect ends just before their turn goes before them Igfig: Oh! But it does matter, because some of them are coming to attack V and T. Igfig: some of the goblins, I mean Igfig: Some of the other goblins are going to open the other door, to get at Far Vess: I'll not likely see my next turn. Igfig: and one goes and stands beside the hexer Igfig: Oh hey, that region is now completely full Igfig: Nobody can enter it, and nobody can mneuver within it Igfig: 1d20+7 vs. Vess AC Fortuna: Igfig, vs. Vess AC: [16] = 23 Vess: hit Igfig: 1d20+7 vs. Thorn AC Fortuna: Igfig, vs. Thorn AC: [10] = 17 Igfig: and... I'll roll randomly for who gets the last Igfig: 1d2 1=V 2=T Fortuna: Igfig, 1=V 2=T: [2] = 2 Igfig: 1d20+7 vs. Thorn AC Fortuna: Igfig, vs. Thorn AC: [14] = 21 Thorn_the_Gnoll: So that is two hits for me, yippee. Igfig: Each hit from them is 5 damage Igfig: Of the ones at the other door Vess: bloodied Igfig: one opens the door and walks through, the other bounds through toward Far Igfig: maneuvering to get CA with the wolf Igfig: flanking Igfig: 1d20+7+2+1 vs. Far AC Fortuna: Igfig, vs. Far AC: [7] = 17 Far-Walker: Oh nooooooo :c Igfig: 5 damage Far-Walker: No hit Igfig: ok Igfig: The one next to the hexer readies an action Igfig: And that's all for them Igfig: Far! Far-Walker: Yep! Far-Walker: Hm... Far-Walker: Okay, first, Bloodbond (minor) to shift into the next region over Far-Walker: The one with Brigs and Lucas Igfig: good show Far-Walker: Then... Far-Walker: Elemental Spirits: Radiant Damage on the wolf (and surrounding enemies by proxy) Igfig: Lovely Far-Walker: 1d20+6 vs AC Fortuna: Far-Walker, vs AC: [16] = 22 Far-Walker: Hitting, I assume. Igfig: hit Igfig: it's not undead or incorporeal, so it's not particularly vunerable to radiant Far-Walker: 1d10+3 damage Fortuna: Far-Walker, damage: [3] = 6 Far-Walker: And the goblins take 5 damage too Far-Walker: That'll be all Igfig: I thought that wasn't until they start their turn, right? Far-Walker: Oh, yes Igfig: also, not radiant either Igfig: anyway! Flickering Arrow ends Igfig: Are the hobs still marked by you , Vess? Igfig: I guess so Vess: I didn't end the mark on my turn Vess: since I havn't had a turn since then Igfig: They attack you, then. Vess: I die Igfig: 2#1d20+8 vs. AC Fortuna: Igfig, vs. AC: [14] = 22; vs. AC: [1] = 9 Vess: 1 hit Igfig: 1d10+5 damage, and you're marked Fortuna: Igfig, damage, and you're marked: [6] = 11 Igfig: And since they can't shift with you there, that's all. Vess: I am very close to unconciousness Igfig: Second Wind might be apropos Igfig: also, it's your turn Vess: How much do I take at the start of my turn? Igfig: None Vess: ok Igfig: you're just slowed Igfig: the hobs are slowed too, actually Vess: I thought it grabbed me, Igfig: yeah, but then it let go. It didn't want things to get weird between the two of you. Vess: your flavor text is confusing Igfig: yes, yes it is Vess: Second wind Igfig: anything else? Vess: Run out of region Vess: ? Igfig: Run where? Vess: to the hall with everyone else. Thorn_the_Gnoll: You could try the staircase in the center. Lucas_Strongbow: or the shadowfucker Vess: could I Vess: I am not going near that thing in my current state. Igfig: if you're only travelling one region, you can do that with a shift Igfig: no need to walk, much less run Vess: to the hall? Vess: okay Vess: stupid confusing regions Vess: Minor actoin Vess: Break the fucking door Vess: 1d20+4 Fortuna: Vess, 1d20+4: [14] = 18 Vess: I now have two weapons Igfig: yay! Vess: End Thorn_the_Gnoll: And my turn, time to see how well this works out. Igfig: Thurn! Vess: brb Thorn_the_Gnoll: First off, I'm going to not move, cause that'd be bad. Igfig: good idea Igfig: maybe Thorn_the_Gnoll: Don't really have much choice in the matter, it's either dead here or dead later really. Igfig: yeah Thorn_the_Gnoll: Play Fair Fight please. Fortuna: Thorn_the_Gnoll played FAIR FIGHT (U) Fortuna: Play at the start of your turn. Until the end of this turn, you gain a +2 bonus to the attack rolls of at-will powers. Fortuna: Thorn_the_Gnoll drew LIVE AND LET LIVE (C) Fortuna: Play at the end of your turn if you did not make an attack on that turn. You gain a +4 to all defenses until the start of your next turn. Igfig: oh, that's handy Thorn_the_Gnoll: Minor Action, I'm pulling out my grappling hook. Thorn_the_Gnoll: Standard Action: Time for the delivery of a prime fuck you to the Shadow Hexer. Igfig: oh man, if this works it'll be so cool Thorn_the_Gnoll: "Hey Sunshine! Say hello to my little friend!" Lucas_Strongbow: It'll be boon worthy Thorn_the_Gnoll: Figuring out my attack bonus, sorry. Igfig: Vs Reflex Thorn_the_Gnoll: 1d20+6 vs. Reflex Fortuna: Thorn_the_Gnoll, vs. Reflex: [5] = 11 Igfig: ...nope. Igfig: Someday, though. Thorn_the_Gnoll: Action point, we're gonna try this again, just means I don't get to stab him afterwards. Igfig: k Thorn_the_Gnoll: 1d20+6 Fortuna: Thorn_the_Gnoll, 1d20+6: [3] = 9 Lucas_Strongbow: AAAARRRGGGHHH Igfig: noooope. Igfig: fortuna, seriously. This is getting a little tiring. Thorn_the_Gnoll: Hey, a question. Igfig: I tell these people you're an honest dame. You trying to make a liar out of me? Igfig: yeah? Thorn_the_Gnoll: I didn't use my action point during the last session at Castle Cocklove. Igfig: One action point per encounter, sorry. Thorn_the_Gnoll: Damn. Thorn_the_Gnoll: Hmmm... Thorn_the_Gnoll: Downgrade my move action to a minor. Thorn_the_Gnoll: When all you have left is a hammer, time to hammer. Thorn_the_Gnoll: I would like to attempt to Intimidate everyone into at the very least not smacking me. Thorn_the_Gnoll: 1d20+10 Fortuna: Thorn_the_Gnoll, 1d20+10: [18] = 28 Igfig: wow, uh Igfig: they Igfig: hmm Thorn_the_Gnoll: Failing to get a hook on love, Thorn lets out a howl of rage that shakes the rafters. Lucas_Strongbow: all die Igfig: They will take a -2 to attack against you, which will encourage them to attack other people Thorn_the_Gnoll: Alright. Igfig: Like, say, the hunter over there who's drawing a bead on them with his bow. Lucas_Strongbow: ! Igfig: Go, Lucas@ Igfig: ! Lucas_Strongbow: Can I manevuer to rapid shor everyone there who isn't Thorn? Lucas_Strongbow: and what penalties does that get me Igfig: No, you can only maneuver like that for a close blast Vess: damn Lucas_Strongbow: Super lame Igfig: I suppose you could try to get to somewhere where Thorn had cover against you Lucas_Strongbow: actually, I need line of sight anyway Igfig: the eastern part of 25, say Igfig: yeah Lucas_Strongbow: can I just attack B, H2 and the two goblins? Lucas_Strongbow: From where I am? Lucas_Strongbow: No line of sight on thorn or the rest Igfig: You do have line of sight Igfig: but Thorn has cover Igfig: and h1 and g7 have superior cover Lucas_Strongbow: I willnot be able to live wit myself if I kill Thorn Igfig: you have to target them all Vess: Why? you've done it before. Lucas_Strongbow: Clever shot on H2 Igfig: or, that Lucas_Strongbow: Actually, you know what? Lucas_Strongbow: Screw it Lucas_Strongbow: RAPID SHOT Vess: There's the lucas I know. Igfig: H2 is still dazed, I think Lucas_Strongbow: So what are my penalties? Igfig: -2 vs. Thorn, -5 vs. H1 and g7 Lucas_Strongbow: 4#1d20+7 Fortuna: Lucas_Strongbow, 1d20+7: [15] = 22; 1d20+7: [15] = 22; 1d20+7: [7] = 14; 1d20+7: [19] = 26 Lucas_Strongbow: 1d20+5 Fortuna: Lucas_Strongbow, 1d20+5: [2] = 7 Lucas_Strongbow: 2#1d20 Fortuna: Lucas_Strongbow, 1d20: [10] = 10; 1d20: [12] = 12 Thorn_the_Gnoll: I'm guessing I just lived? Lucas_Strongbow: 1d10+4 damage to whoever gets hit Fortuna: Lucas_Strongbow, damage to whoever gets hit: [5] = 9 Igfig: Let's see... you hit H2, B, and g8 Igfig: ecept Igfig: except Vess: isnt it +2 vs h2 anyway? Igfig: Oh right, CA Thorn_the_Gnoll: And I lived, which is good, cause that would have just killed me. Igfig: yeah so you hit those guys Thorn_the_Gnoll: Or, knocked me unconscious anyways. Lucas_Strongbow: For 9 Igfig: Flang! Igfig: is the sound the arrows make Lucas_Strongbow: Brigsby...Flame on! Brigsby: Howling Tempest, Thorn's in the eye Igfig: kickass Brigsby: 4#1d20+7 Fortuna: Brigsby, 1d20+7: [17] = 24; 1d20+7: [4] = 11; 1d20+7: [2] = 9; 1d20+7: [6] = 13 Igfig: h2 is no longer dazed Brigsby: vs Fort Igfig: Hit h2 and g7 Igfig: damage? Brigsby: 2d6+11 Fortuna: Brigsby, 2d6+11: [1, 1] = 13 Brigsby: and they're shifted into the bottom region Lucas_Strongbow: 1 and 1! Lucas_Strongbow: 1 AND 1!? Vess: yeah, that's tonight for ya. Lucas_Strongbow: FOOOOOORTUNAAAAAAAAA Igfig: Snake Eyes! Igfig: H2, actually, is hurled against the wall at an uncomfortable angle Igfig: uncomfortable meaning "neck-breaking" Brigsby: yeaaahhh Brigsby: score one for the Brigster Igfig: Looks like now it's just the shadowbeast and h1 in there Igfig: But it's the shadowhexer's turn! Brigsby: and G7 is dead too? Vess: what is that b? Vess: g7 was a minion? Thorn_the_Gnoll: Blobby, tentacle dude. Brigsby: oh Brigsby: forgot Igfig: yeah Vess: oh Igfig: what does that zone there do again? Brigsby: enemies that start their turn there take 4 thunder damage Igfig: I see Vess: wooo Igfig: Well then Brigsby: actually each creature, not enemies Brigsby: but Thorn's in the eye Igfig: uh oh Igfig: ah, right Igfig: Okay, well, the shadowhexer decides to get funky with this Igfig: "Ha! You call /that/ a region of swirling destruction?" Igfig: And then he lets off his /new/ ultimate Igfig: WHIRLING DARKNESS Igfig: Close burst 5 Thorn_the_Gnoll: I think that zone is a little too grimdark for us to see in. Brigsby: does that go through walls? Vess: I'm okay with leaving them in it for a bit. Igfig: no, but it does go through open doors Brigsby: ah Igfig: it's hard to place this zone correctly Igfig: There, I guess Lucas_Strongbow: Nice to be included Igfig: A wave of blackness rolls out of his body, hordes of shadows flocking around anything that isn't moving Igfig: and flailing ferociously at anything that is Igfig: Far, Vess, Brigsby, Lucas Igfig: 4#1d20+7 vs. Ref Fortuna: Igfig, vs. Ref: [11] = 18; vs. Ref: [8] = 15; vs. Ref: [9] = 16; vs. Ref: [11] = 18 Vess: hit Igfig: 2d8+3 necrotic damage Fortuna: Igfig, necrotic damage: [4, 7] = 14 Lucas_Strongbow: dammit Brigsby: hit Vess: I am at 1 Far-Walker: Dayuuuum Lucas_Strongbow: I wish we had a cleric Igfig: If you end your turn in the same square as you started, you will take 5 necrotic damage Igfig: Oh, and then, as the last shadowbeast begins to dissolve, he evokes a new one in your midst Igfig: Targetting... Brigsby. Igfig: 1d20+7 vs. Ref Fortuna: Igfig, vs. Ref: [9] = 16 Igfig: 2d8+3 damage if it hits Fortuna: Igfig, damage if it hits: [8, 5] = 16 Brigsby: it hits Lucas_Strongbow: Ig...are you trying to kill us? Igfig: I'm trying to challenge you Far-Walker: I think he is Lucas_Strongbow: We can do this Lucas_Strongbow: probably Igfig: Boss fights are supposed to be hard Lucas_Strongbow: fortuna... Vess: fortuna Far-Walker: O fortuna Igfig: Oh yeah, and then the wolf Vess: A few better rolls and we would be fine. Igfig: Did I mention that the hexer and its allies get concealment while in the zone? Because they do. Igfig: Even if you have low-light vision Igfig: Anyway, the wolf goes for Far-walker Far-Walker: noooo Igfig: 1d20+8 vs. AC Fortuna: Igfig, vs. AC: [9] = 17 Far-Walker: Miss! Far-Walker: Still in THE GAME Igfig: Welp, that's that for that one. Far-Walker: woo Igfig: The goblins can't get into the hall without squeezing, so they all delay Igfig: Far-walker! Igfig: oh, and I almost forgot Igfig: 1d6 recharge Fortuna: Igfig, recharge: [5] = 5 Igfig: Stinging Hex recharges Thorn_the_Gnoll: Does that mean anything for me? Igfig: nope Igfig: Oh, wait... you forgot to roll your saving throw on your turn Thorn_the_Gnoll: Darn. Igfig: you should do that now Thorn_the_Gnoll: 1d20 to end the stinging hex I guess. Fortuna: Thorn_the_Gnoll, to end the stinging hex I guess.: [15] = 15 Igfig: it was a save-ends effect Far-Walker: Also, remember those goblins took some damage Igfig: and it's ended Thorn_the_Gnoll: Yay I can move now. Igfig: Oh yeah, they did. Heh. Igfig: In that case, g6 comes up to be with S Igfig: Now, it's actually Far's turn Far-Walker: Hm... Far-Walker: Shifting back with Bloodbond, then...STORM OF SPIRIT SHAAAAAAAAAARDS Far-Walker: (That's the daily) Igfig: Woo! Far-Walker: That's in the general area of the wolf Far-Walker: It's burst 1, hits only enemies Igfig: Okay Far-Walker: 1d20+6 vs AC Fortuna: Far-Walker, vs AC: [11] = 17 Igfig: Wait, are you using this on the wolf? Just the wolf? Far-Walker: Wolf and all around it. Burst 1. Far-Walker: Who's all around it? Igfig: S and g6 Far-Walker: Alright, two more rolls! Far-Walker: 2#1d20+6 Fortuna: Far-Walker, 1d20+6: [1] = 7; 1d20+6: [20] = 26 Igfig: well, g6 is pretty dead Far-Walker: Polarizing rolls for the win Vess: g6 is now a cloud of vapor Lucas_Strongbow: You hit the wrong guy though Far-Walker: S still takes half damage Far-Walker: And wolf takes...did it hit wolf? Igfig: so he does, and yes Igfig: The wolf dies Far-Walker: Okay. DAMAGE ROLL TIME Far-Walker: 1d20+2d6+3 Fortuna: Far-Walker, 1d20+2d6+3: [9, 1, 4] = 17 Igfig: 1d... 20? Far-Walker: Ohshi- Igfig: That's a mighty big bow. Far-Walker: 1d10+2d6+3 Fortuna: Far-Walker, 1d10+2d6+3: [2, 2, 1] = 8 Lucas_Strongbow: FFFFFUUUU- Vess: Fortuna Igfig: that's mean, Fortuna Far-Walker: That's low. Far-Walker: So low that I'm Aciton Point'ing that mother Igfig: well, the hexer takes 4 I guess Far-Walker: Action Point to gain a standard. Using BURROWING SHOT! Igfig: okay! Far-Walker: 1d20+6 Fortuna: Far-Walker, 1d20+6: [6] = 12 Far-Walker: fuuuuuuuuuuuuuu Vess: didn't the wolf take 8 before? Igfig: the wolf is dead Vess: yay Igfig: it took a lot of damage Far-Walker: Going to assume that that misses and use INEVITABLE SHOT because who doesn't use encounter powers really Igfig: the burrowing shot misses, sadly Far-Walker: Wait no Lucas_Strongbow: Things are looking up though Far-Walker: Never mind. Far-Walker: Inevitable Shot's ineffective. Far-Walker: So, gonna end this one with a sad face. Far-Walker: :c Igfig: Very sad. Igfig: The hob goes now Brigsby: hobgoblin takes 4 thunder damage Far-Walker: He flips to show his sadness Thorn_the_Gnoll: And he still has the -2 to attacking me from my intimidating roar earlier. Igfig: That is true Lucas_Strongbow: I whimper Igfig: he decides to get out of this zone Lucas_Strongbow: I whimper more Vess: how long does a mark last? Brigsby: until he's dead, or you end it, I think Igfig: end of its turn actually Brigsby: or that Vess: I see Igfig: Hob swings wildly at Lucas Vess: then I don't have him marked Igfig: 1d20+8+1 vs AC Fortuna: Igfig, vs AC: [3] = 12 Lucas_Strongbow: OHTHANKFUCK Igfig: and his wild swing buries his flail in the wall Igfig: Vess! Lucas_Strongbow: "That's the best you got?" Vess: hmmm Vess: I delay Lucas_Strongbow: We need to draw the cursehexerdarkspewer thing out of that zone Vess: nevermind Vess: I'll attak Lucas_Strongbow: Kill the hobgoblin Thorn_the_Gnoll: I got the hobgoblin, maybe. Lucas_Strongbow: Good point Lucas_Strongbow: Backstab that mother Vess: I can mark him Vess: if he tries anything I'll hit him Vess: so attack! Vess: grappling strike Vess: first I drop a plank Igfig: Sounds like some kind of skateboarder slang Vess: do I have CA? Igfig: nope Vess: 1d20+7 Fortuna: Vess, 1d20+7: [7] = 14 Igfig: also nope Vess: mark him Igfig: right Vess: it is retarded how bad the rolls are Igfig: it is Vess: I'm done Vess: brb Lucas_Strongbow: Makes us all look massively incompetent Igfig: Okay, Thorn! Thorn_the_Gnoll: Alright, so that shadow doominess only hurts at the end of the turn if you started in it and stay in the same spot right? Igfig: Oh, byt he way Igfig: speakign of which Igfig: Far, you stayed in the smae place, right? Thorn_the_Gnoll: He shifted to hit those guys I think, using his racial ability. Vess: I manuverd Far-Walker: Shifted out, remember? Vess: to flank Igfig: oh, ok Igfig: wait, Far flanked this guy? This guy wsn't even here on Far's turn Vess: no Vess: I did Thorn_the_Gnoll: No Vess. Vess: but I need someone to help now Igfig: I think that's Thorn. Vess: yip Thorn_the_Gnoll: Yup I know, my turn, time to stab. Igfig: Also, if you do move on your turn Igfig: do something with the icons to show that you've moved around Igfig: even within the same region Far-Walker: And I didn't flank the guy Igfig: yeah Thorn_the_Gnoll: Tactical Trick cause I like Tactical Trick, and now that that hex is gone I have free roam again. Igfig: ok Thorn_the_Gnoll: Backstab, cause I like to stab, and his back is right there. Igfig: that is true Thorn_the_Gnoll: 1d20+14 Fortuna: Thorn_the_Gnoll, 1d20+14: [20] = 34 Vess: yay Igfig: ! Thorn_the_Gnoll: OUch. Vess: a good roll Igfig: What is that even? Thorn_the_Gnoll: That is 32 damage. Vess: Good job tearing out his spine. Igfig: That is enough not not just "kill Igfig: " Igfig: him, like you guys normally do Igfig: but actually take him past negative bloodied Igfig: bascially, vess has it right Thorn_the_Gnoll: I just invented the Fatality. Vess: you gibbed him. Vess: I guess thorn is pissed. Lucas_Strongbow: hang on, why am I so far down the map? Thorn_the_Gnoll: The stinging hex reminded him of abyssal fleas, bad memories. Lucas_Strongbow: I was by the hibgiblin before Lucas_Strongbow: hobgoblin Igfig: people got in front of you Lucas_Strongbow: No manners Igfig: Well, it's your turn Lucas_Strongbow: What does that zone do for the hex guy again? Thorn_the_Gnoll: So Thorn has his way with the guy, and I like the idea of tearing out his spine, so pulling a bit out of Sub-Zero since I can't manage to pull a Scorpion, I now am holding the hobgoblin's head aloft with his spine dangling from it. Igfig: gives him concealment, mostly Lucas_Strongbow: Ok... Igfig: Thorn, that is pretty neat Thorn_the_Gnoll: Additionally, I'm keeping this. The spine part, gonna stick it to the back of my leather armor later. Lucas_Strongbow: Minor to do Aspect of the Dancing Serpent Lucas_Strongbow: and now I will do an aimed shot Lucas_Strongbow: What's the penalty? Thorn_the_Gnoll: Also yeah I'm going to end my turn, I don't think I can try another intimidate from over here. Igfig: I think Aimed shot ignores the penalty Igfig: so just do it Lucas_Strongbow: if it's partial Lucas_Strongbow: 1d20+10 Fortuna: Lucas_Strongbow, 1d20+10: [14] = 24 Lucas_Strongbow: 1d10+5 Fortuna: Lucas_Strongbow, 1d10+5: [2] = 7 Lucas_Strongbow: Urgh Igfig: uff Brigsby: at least you hit Lucas_Strongbow: And now I run away Thorn_the_Gnoll: Bravely run away away. Lucas_Strongbow: Far, far away Igfig: Birigsiby Lucas_Strongbow: DONE! Brigsby: Thorn grants CA until the end of his next turn for a Monty Python reference Brigsby: oh, my turn Thorn_the_Gnoll: I think that was worth it. Lucas_Strongbow: Bravely bold Sir Lucas... Igfig: Like using the Look At Me card Brigsby: Sorcerous Sirocco! Lucas_Strongbow: That sounds like a magical car Brigsby: With a clap of thunder, me and Vess fly out of the hallway, to the bottom part of 25 Igfig: Nah, it sounds like the happiest dwarf int he world learning magic Igfig: aight Vess: yeah Vess: heal me. I hurt EVERYWHERE. Brigsby: as a move action, I'll move the storm 3 squares Lucas_Strongbow: I can try on my turn, to heal you Brigsby: that'll put it in the region with the hexer, right? Igfig: no, you'd have to move it 4 squares Brigsby: okay Brigsby: I'll move it into the hallway then, Far in the eye Igfig: that you can certainly do Brigsby: and for my minor I'll sustain the storm Far-Walker: Here I am! Not rocked by the hurricane! Igfig: Great Brigsby: and Brigsby: using a card is a free action, correct? Vess: yeah Brigsby: okay Brigsby: play Live and Let Live please Fortuna: Brigsby played LIVE AND LET LIVE (C) Fortuna: Play at the end of your turn if you did not make an attack on that turn. You gain a +4 to all defenses until the start of your next turn. Fortuna: Brigsby drew GAMBLER'S STRIDE (R) Fortuna: Play at the start of your turn. Roll a d20 to determine the card's effect. The effect lasts until the end of this turn. Roll 1-9 You are immobilized. 10-20 You gain a +4 to speed. Brigsby: end turn Igfig: The hexer! Igfig: play Gambler's Stride please Fortuna: Igfig played GAMBLER'S STRIDE (R) Fortuna: Play at the start of your turn. Roll a d20 to determine the card's effect. The effect lasts until the end of this turn. Roll 1-9 You are immobilized. 10-20 You gain a +4 to speed. Fortuna: Igfig drew STAVE OFF DEATH (U) Fortuna: Play when you are dropped to 0 hit points or fewer. You lose one healing surge. You are instead reduced to 1 hit point. Igfig: Another fun fact: Important NPCs can use Fortune cards too Igfig: 1d20 gambler's stride Fortuna: Igfig, gambler's stride: [4] = 4 Vess: hahah Igfig: :( Brigsby: HAH Brigsby: fortuna strikes again Lucas_Strongbow: Not so shadowhexy now Igfig: whatever, he's inside his zone Vess: Does that mean I can't run up and smack him in his zone? Igfig: perfect timing, Lucas Igfig: He evokes a shadow beast right next to you Lucas_Strongbow: Fantastic Igfig: 1d20+7-2 vs. Ref Fortuna: Igfig, vs. Ref: [1] = 6 Igfig: oh well Lucas_Strongbow: I shine a torch on it Igfig: and then he uses Blinding Hex on Farwalker Igfig: 1d20+7 vs. Fort Fortuna: Igfig, vs. Fort: [3] = 10 Igfig: poops Lucas_Strongbow: Not his turn, today Igfig: that is true Igfig: it is now Far's turn Far-Walker: Woo! Far-Walker: Now I'm going to use a tried-and-true ranged tactic! Far-Walker: Run to the other side of the room and Second Wind! Igfig: yayyyyy Far-Walker: end turn Igfig: Vess Far-Walker: Can't seem to move token Vess: So do I know where he is? Vess: can I walk up and hit him? Igfig: looks like someone locked the token, lemme fix that Igfig: yes you can Vess: okay Vess: grasping strike Vess: what is the penalty? Igfig: -2 for concealment Vess: k Vess: 1d20+6 Fortuna: Vess, 1d20+6: [7] = 13 Vess: fuck Vess: fortuna Vess: I swear a blood oath against you. Vess: action point Vess: do it again Vess: 1d20+6 Fortuna: Vess, 1d20+6: [10] = 16 Igfig: against? Vess: AC Igfig: nope Vess: I open my belly Vess: 1d20 against death Fortuna: Vess, against death: [8] = 8 Vess: 1 miss Vess: end turn Thorn_the_Gnoll: Why did you take damage? Vess: I killed myself Brigsby: blood oath Thorn_the_Gnoll: Oh, well crap, there goes my plan of using you for combat advantage. Vess: none of what I said is possible Vess: that is not a thing that I can do. Igfig: yeah Igfig: also, you could also just stealth on in, Thorn Vess: flank or whatever Thorn_the_Gnoll: Maybe. Igfig: it's still pretty dark in there Thorn_the_Gnoll: So is it my turn then or what? Igfig: yes Thorn_the_Gnoll: Alright, so either I can try to sneak and stab him, or I could go sit myself in the eye of the hurricane and try round 3 with the grapple hook. Igfig: up to you Lucas_Strongbow: Grapple Lucas_Strongbow: More fun Thorn_the_Gnoll: Actually... hmmm... Igfig: oh man, I just realized I did something dumb Igfig: oh well, too late Thorn_the_Gnoll: Being in the hurricane region would be close enough for a sneak attack if I was using a crossbow, so maybe I can sneak attack grapple hook. Thorn_the_Gnoll: Hand crossbow anyways. Igfig: either way Thorn_the_Gnoll: Going off the virtue that throwing a bullet with a sling is sorta similar to throwing a grappling hook. Thorn_the_Gnoll: So I'll go with that. Igfig: k