Dungeon_Master: Two huge pieces of metal in the doorframe slam together at leg height. Sanguine: Sounds painful.... Dungeon_Master: nayway, 10 vs Reflex Sanguine: lower than my reflex though Minur_Deepdelve: It misses. Dungeon_Master: You nimbly dodge backward Sanguine: do I get booze now? Dungeon_Master: the metal parts slam together Dungeon_Master: then retract Dungeon_Master: the trap appears to reset itself. Sanguine: damn! Draegli: Well, I guess we'll have to get booze elsewhere Dungeon_Master: There is another door Sanguine: shame... Strife_II: If we put an explosive barrel in the doorframe Strife_II: . Sanguine: I am NOT diving through that one as well, someone elses turn Minur_Deepdelve: Then the booze would blow. Draegli: how about we just leave this particular mountain of booze free Strife_II: It will explode the entire alcohol stack. Dungeon_Master: You could attempt to disable the trap Sanguine: That would be heresy Sanguine: the bombs that is Dungeon_Master: If you set off the oil here, most of this mountain would probably go out. Dungeon_Master: you with it. Strife_II: I could also lift someone over the trap part. Dungeon_Master: There are barrels in the way Dungeon_Master: the only way in is to stand in the trap area Draegli: let's just move on, there will always be more booze back at the tavern Dungeon_Master: and manuver around the barrels Strife_II: Very well. Sanguine: A sad day when these duerger have trapped my prospective drinkage Dungeon_Master: Alrighty. Dungeon_Master: There are two doors. Draegli: It's probably duerger swill anyway Dungeon_Master: Arcana check? Draegli: Sanguine, that's you Minur_Deepdelve: Not properly fit for anyone, even the duergar. Sanguine: 1d20+14 less see what magics are brewing Fortuna: Sanguine, less see what magics are brewing: [14] = 28 Dungeon_Master: Alright Dungeon_Master: You can tell Strife_II: Somebody put a bedroll in the doorway. Dungeon_Master: That the door to the north is heavily warded Strife_II: second doorway. Dungeon_Master: attempting to open it will let out some nasty magics Dungeon_Master: There must be a key to removing the wards Sanguine: hmmmmm Draegli: south, then! Dungeon_Master: (that means go south) Strife_II: Destruction. Minur_Deepdelve: So we either head south, kill what is down there, and get the key: OR: Strife_II: Examine the second doorway. Poke with ten-foot pole. Dungeon_Master: It appears benign Minur_Deepdelve: Blow up the north door, possibly set off the wards anyways, have everything come to kill us cause explosions are loud. Sanguine: I like the way you think Strife_II Dungeon_Master: Also, the wards prevent sound from travelling Dungeon_Master: in or out. Strife_II: 1d20+3 perception on south door Fortuna: Strife_II, perception on south door: [9] = 12 Minur_Deepdelve: Anyone to the south would probably hear the explosion though, either way. Strife_II: nothing special Dungeon_Master: It appears to be a door. Draegli: I don't wanna waste a barrel on a door we already know is magically protected, though Minur_Deepdelve: Yup, I was just listing options. Strife_II: open door, poke again Dungeon_Master: Nothing Minur_Deepdelve: I was trying to make the exploding the north door option sound very bad. Dungeon_Master: There are no traps in this doorway Strife_II: other side of doorway? Dungeon_Master: There are two white stone pillars in this room Sanguine: prolly won't hurt it anyways Dungeon_Master: there are several tapestries haning on the walls Strife_II: Oh, /that/ doorway Draegli: Ooooh, those look like they could use some scribblin' Aryanni joined #pwot_dnd. Dungeon_Master: there are banners hanging from the pillars Sanguine was kicked by Strife_II. Minur_Deepdelve: This dinna look like a human mine. Dungeon_Master: They proclaim this duergar clan to be [insert stupid fucking duergar clan name] Draegli: we've been fighting duergar the whole time, I never thought it was a human mine Dungeon_Master: The tapestries depict great scenes from duergar history Strife_II: "Welcome home, class of 2011" Dungeon_Master: This mine was once a human ore mine Minur_Deepdelve: Oh, those duergar. I was right, all of their mothers are whores of Illithid. Dungeon_Master: but the duergar have basically made it theirs Dungeon_Master: Anyea Dungeon_Master: at the other end of this room there is a continuing passage Draegli: the little one square passage? Dungeon_Master: yup Draegli: okay Dungeon_Master: Who goes first? Aryanni: I hate this mine, not I last time dinna work so well Minur_Deepdelve: I'm getting a strong feeling of distrust for this room. Draegli: well, first, I run over to one of the marble pillars and begin to fervently engrave pictures and stuff Dungeon_Master: Good, means I'm doing my job Dungeon_Master: I love a paranoid party. Dungeon_Master: Drae is commiting a misdemeanor. Dungeon_Master: anyone else? Draegli: I'm slowly coming up with flavor for this character, and the DF discussion earlier gave me an idea Minur_Deepdelve: Guess I'll take the lead. Dungeon_Master: ok Minur_Deepdelve: I step into that one square entrance. Dungeon_Master: you see a hallway Dungeon_Master: about 15 feet wide Aryanni: I'll help. whhy not. Time to cut some banners Strife_II: What are the red things? Dungeon_Master: on either side are alternating statues Dungeon_Master: They depict snarling demons Aryanni: Of kittens? Oh no? sad day, I was hoping for kittens...they are demonic you know. Dungeon_Master: Indeed Strife_II: Aryanni, are these magical. Dungeon_Master: One is a cat demon. Aryanni: #1d20+14 for arcana and history Aryanni: #2 1d20+14 Dungeon_Master: 2#1d20+14 Fortuna: Dungeon_Master, 1d20+14: [11] = 25; 1d20+14: [6] = 20 Dungeon_Master: No, and Duergar love demons Aryanni: thank you for saving me from my miserable failing oh great one in the sky Minur_Deepdelve: That's not what their mothers love. Strife_II: Do they love illithids. Aryanni doubles over in hearty laughter Minur_Deepdelve: Yes. Yes they do. Dungeon_Master: Not that you know of. Dungeon_Master: None of the statues are illithids Minur_Deepdelve: They're just being rebellious. Aryanni: shame, it would put so many myths to rest Strife_II: If these are mere statues we will continue. Minur_Deepdelve: Alright, I continue down the hallway a bit then. Dungeon_Master: move thyself Dungeon_Master: stop! Aryanni: yup, y...what? Dungeon_Master: Traps! Minur_Deepdelve: Should I go back to in front of the first statue? Aryanni: fml Minur_Deepdelve: Also saw this coming. Dungeon_Master: Minur Dungeon_Master: when you step on that square Minur_Deepdelve: I was at the square further from it when I moved past it though. Dungeon_Master: a Great gout of flame bursts from the mouth of the demon statue Dungeon_Master: dont matter much where you are Dungeon_Master: hits all 3 of you there Minur_Deepdelve: Right right. Dungeon_Master: 3#1d20+7 vs Ref M,S,Ary Fortuna: Dungeon_Master, vs Ref M,S,Ary: [20] = 27; vs Ref M,S,Ary: [6] = 13; vs Ref M,S,Ary: [12] = 19 Strife_II: nonmagical fire, eh? Minur_Deepdelve: Yeah, crit on me then. Dungeon_Master: Mechanical based Aryanni: fml Dungeon_Master: What did you think those barrels were fore? Strife_II: Hits me, my ref is really low Strife_II: heh Dungeon_Master: 1d4+4 Fortuna: Dungeon_Master, 1d4+4: [4] = 8 Dungeon_Master: And you are blind Dungeon_Master: 8 damage each Strife_II: fire damage? Dungeon_Master: yup Minur_Deepdelve: Right, new plan. Dungeon_Master: roll init! Minur_Deepdelve: Wait, new plan doesn't work. Strife_II: More ten-foot poles. Dungeon_Master: 1d20+6 Fortuna: Dungeon_Master, 1d20+6: [2] = 8 Minur_Deepdelve: 1d20+3 Fortuna: Minur_Deepdelve, 1d20+3: [9] = 12 Dungeon_Master: Alright Strife_II: 1d20+2 Fortuna: Strife_II, 1d20+2: [4] = 6 Aryanni: 1d20+2 Fortuna: Aryanni, 1d20+2: [11] = 13 Dungeon_Master: so the statues are all going off right now Draegli: engraved on the pillar is a masterfully designed image of Draegli the dwarf and Khali the duergar by Draegli. Draegli is striking down the Khali. The artwork relates to the killing of the duergar Khali. Dungeon_Master: at a some indeterminate interval. Draegli: 1d20+2 Fortuna: Draegli, 1d20+2: [13] = 15 Strife_II: heheh Dungeon_Master: 2#1d20+6 Fortuna: Dungeon_Master, 1d20+6: [13] = 19; 1d20+6: [7] = 13 Dungeon_Master: alright, the statues go off on those inititives Dungeon_Master: close blast 3 Dungeon_Master: origin is the square in front of the statue Dungeon_Master: you can make checks to disable the staues Strife_II: This is simple. Dungeon_Master: or run past making checks to dodge the fire. Dungeon_Master: They activate if you step on the plate as well Draegli: Statue1, Draegli, Statue2, Ary, Minur, Strife Strife_II: Walk around behind the first statue Dungeon_Master: btw this does not count as an encounter Strife_II: there's a clear path Dungeon_Master: that is a wall Strife_II: yeah, we'll have to squeeze a little Minur_Deepdelve: Yeah, that was my second plan that I gave up on when I looked at the map. Dungeon_Master: The statues are carved from the wall Strife_II: by behind I meant around the side Strife_II: the right Strife_II: In any case, statue 1 can go Dungeon_Master: okay Strife_II: and then we'll eventually disarm that Strife_II: without taking damage, unless there's a special thing Dungeon_Master: close burst 3 Strife_II: it's a burst now? Dungeon_Master: I can't even remember the difference Minur_Deepdelve: Blast is a cone, burst is a square. Strife_II: essentially Strife_II: they're both squares, but yeah Strife_II: burst goes out in every direction Dungeon_Master: 3 in each direction? Dungeon_Master: okay Draegli: I thought burst was all directions around, blast was directed Minur_Deepdelve: I dunno. Dungeon_Master: the thing says burst Minur_Deepdelve: Burst it is then. Strife_II: That is weird. Strife_II: Flame jets trap? Minur_Deepdelve: Either way. Dungeon_Master: a slightly modded pyrotechnics trap Dungeon_Master: anyway Strife_II: ah Dungeon_Master: hits the three of you again Dungeon_Master: 3#1d20+7 M,S,A Fortuna: Dungeon_Master, M,S,A: [5] = 12; M,S,A: [3] = 10; M,S,A: [6] = 13 Dungeon_Master: vs Reflex Minur_Deepdelve: A miss, hooray. Dungeon_Master: also you are still blind. Aryanni: miss, yeah Strife_II: miss Dungeon_Master: k Dungeon_Master: next Strife_II: even with combat advantage Minur_Deepdelve: Oh wait, crap. Strife_II: Drae Minur_Deepdelve: With combat advantage that hits me. Dungeon_Master: okay Dungeon_Master: 1d4+4 Fortuna: Dungeon_Master, 1d4+4: [3] = 7 Dungeon_Master: you are still blind. Draegli: my turn? Dungeon_Master: wait. Strife_II: should be Strife_II: oh? Dungeon_Master: That was staue 2 Minur_Deepdelve: Yup. Dungeon_Master: only attacks minur Minur_Deepdelve: And I was the only one hit anyways so this doesn't change much. Dungeon_Master: alright Dungeon_Master: Drae Draegli: okay Draegli: How do we turn off these statues? By smashing them? Dungeon_Master: Perception check to find out. Draegli: okay Draegli: 1d20+3 Fortuna: Draegli, 1d20+3: [19] = 22 Dungeon_Master: Also, smashing things tends to work Dungeon_Master: but you see the switch Dungeon_Master: you need to make a theivery check to disable Dungeon_Master: you have a standard action left Minur_Deepdelve: We're doomed. Draegli: What about my move? Draegli: and minor? Dungeon_Master: A failed check results in the trap activating Dungeon_Master: perception was a minor Minur_Deepdelve: We're double doomed. Dungeon_Master: and I assumed you moved to get there. Draegli: okay, so move and standard, got it Draegli: I was here when I rolled init Dungeon_Master: okay Dungeon_Master: you can move Aryanni: yeah...where is the silly human when you need him? Oh, sleeping of the party in the dining room yet Draegli: awesome Minur_Deepdelve: Bah, couldn't take his liquor. Dungeon_Master: also, you can see the nozzle that the fire comes out of. Draegli: Well, my thievery sucks, so I'm just gonna smash the statue Dungeon_Master: It is in the demon's mouth Aryanni: true my dwarven friend Dungeon_Master: (attack the nozzle) Draegli: Rune of Protection, Word of Shielding on the nozzle Draegli: 1d20+11 Fortuna: Draegli, 1d20+11: [6] = 17 Dungeon_Master: dude, are you really standing there? Aryanni: please no.......... Draegli: adjacent allies get bonuses, so I'm giving as many allies bonuses as possible Dungeon_Master: okay Dungeon_Master: before you attack Dungeon_Master: you activate the trap Aryanni: now with fire! Draegli: oh, I thought it just went on its turn Draegli: that's what I get for not paying attention Dungeon_Master: 4#1d20+7 vs Reflex D,A,S,M Fortuna: Dungeon_Master, vs Reflex D,A,S,M: [5] = 12; vs Reflex D,A,S,M: [12] = 19; vs Reflex D,A,S,M: [3] = 10; vs Reflex D,A,S,M: [18] = 25 Dungeon_Master: +2 on all but D Aryanni: OW Dungeon_Master: 1d4+4 Fortuna: Dungeon_Master, 1d4+4: [2] = 6 Dungeon_Master: whoever is hit is blind Aryanni: hit Minur Draegli: Missed me, whoever got hit gains 6 tHP Strife_II: this'll be fun Strife_II: I am missed. Dungeon_Master: Okay Dungeon_Master: Your attack missed Draegli: okay Dungeon_Master: Next Dungeon_Master: Statue 2 goes foosh Dungeon_Master: 1d20+9 Min Fortuna: Dungeon_Master, Min: [13] = 22 Dungeon_Master: 1d20+7 Drae Fortuna: Dungeon_Master, Drae: [18] = 25 Dungeon_Master: 1d4+4 Fortuna: Dungeon_Master, 1d4+4: [3] = 7 Dungeon_Master: 7 damage each and you are blind Draegli: it can hit us from there? Minur_Deepdelve: And I'm bloodied now. Dungeon_Master: burst 3 Dungeon_Master: from the square in front of it Dungeon_Master: so it hits to the squares in front of the other statues Strife_II: nice Draegli: argh Dungeon_Master: Next! Dungeon_Master: Ary Dungeon_Master: you are blind Aryanni: move to statue, and attempt to blindly flail at it someone yell so I can find my way Dungeon_Master: The statue can't hide Dungeon_Master: so you can find it Aryanni: 1d20+11-5 Fortuna: Aryanni, 1d20+11-5: [2] = 8 Dungeon_Master: miss Aryanni: um, yeah, flailing.... Dungeon_Master: done? Aryanni: mmhmm Dungeon_Master: k Dungeon_Master: you are no longer blind Dungeon_Master: Next Dungeon_Master: minur Minur_Deepdelve: I go over and smack the statue too, Reaping Strike. Dungeon_Master: fyi Dungeon_Master: S1 goes next Minur_Deepdelve: 1d20+9-5 Fortuna: Minur_Deepdelve, 1d20+9-5: [9] = 13 Strife_II: Uh, that's Strife, not S1 Minur_Deepdelve: 4 damage even though I'm pretty sure it is a miss. Dungeon_Master: sorry Aryanni: I'm not that blind folks, I saw me move there Strife_II: uh, guys Dungeon_Master: it is a miss and you do 4 damage Dungeon_Master: not bloodied Dungeon_Master: S1 rolled an 8 init Minur_Deepdelve: Darn, I was really hoping it'd be bloodied. Strife_II: oh, it only triggers the once? That's good. Strife_II: Oh Dungeon_Master: what did Strife roll? Dungeon_Master: I moved Minur so he didnt activate it agin Dungeon_Master: cause that would be a bit too dumb Minur_Deepdelve: I walked around that spot so I wouldn't activate it again. Strife_II: 6 Strife_II: Statue 1 went first though I thought Dungeon_Master: So S1 is next then? Dungeon_Master: Oh Dungeon_Master: that is S3 Minur_Deepdelve: No Strife is. Draegli: oh god! EVeryone adjacent to me resists 2 damage Dungeon_Master: so noone takes naything Draegli: I just remembered that Dungeon_Master: yay Strife_II: Ohh, I see Draegli: I knew I was forgetting something Minur_Deepdelve: I think that saves me 2 damage. Dungeon_Master: so 2 damage off for whoever was hit since drae walked on the plate Minur_Deepdelve: Still bloodied. Dungeon_Master: Anyway Dungeon_Master: Strife Strife_II: Okay Strife_II: S1 is next up, right? Dungeon_Master: yup Strife_II: I hit it with Anvil of Battle Strife_II: which targets Fort Dungeon_Master: k Strife_II: 1d20+11 vs. Fort Fortuna: Strife_II, vs. Fort: [13] = 24 Dungeon_Master: also, I marked the pressure plates for S1 Dungeon_Master: Hit! Strife_II: 1d10+6 damage Fortuna: Strife_II, damage: [10] = 16 Dungeon_Master: You crush the nozzle Strife_II: Excellent Strife_II: Guess that's it then Dungeon_Master: k Dungeon_Master: S1 is inert Dungeon_Master: Drae Strife_II: Crush the second statue. Carefully. Aryanni: beware the pressure plate good sir Draegli: okay Strife_II: Work together. Use Aid Another. Strife_II: And do not stand in front. Draegli: I'll move to here, which shouldn't trigger the thingy Dungeon_Master: It does not Dungeon_Master: attack? Draegli: Still rune of protection, so all allies that get adjacent to me get resist 2 all Draegli: and Word of Diminishment on Statue 2 Draegli: 1d20+11 Fortuna: Draegli, 1d20+11: [8] = 19 Dungeon_Master: vs? Draegli: AC Dungeon_Master: miss Draegli: balls Draegli: okay Dungeon_Master: also, you are blind Draegli: oh yeah Draegli: so it's a miss anyway, right? Dungeon_Master: yup Draegli: gotcha Draegli: well, that's my turn Dungeon_Master: Strife hit even with the blind last time Dungeon_Master: next is S2 Dungeon_Master: Foosh Strife_II: Feh Dungeon_Master: Drae is no longer blind Dungeon_Master: 2#1d20+7 Fortuna: Dungeon_Master, 1d20+7: [13] = 20; 1d20+7: [14] = 21 Minur_Deepdelve: Hit. Dungeon_Master: That is D then Min Minur_Deepdelve: Again. Dungeon_Master: 1d4+4 Fortuna: Dungeon_Master, 1d4+4: [1] = 5 Draegli: hit and hit Dungeon_Master: 5 damagfe and you are blind Minur_Deepdelve: Again. Dungeon_Master: Ary Aryanni: 1d20+11 Fortuna: Aryanni, 1d20+11: [3] = 14 Draegli: ... is that a save ends? Aryanni: vs AC, miss yeah? Dungeon_Master: no Dungeon_Master: it ends on your turn Dungeon_Master: at the end Dungeon_Master: miss Draegli: gotcha Aryanni: fin Dungeon_Master: k Dungeon_Master: Next Dungeon_Master: Minur Dungeon_Master: You are blind Minur_Deepdelve: Yup. Minur_Deepdelve: So how does that Aid Another thing work? Strife_II: Standard action, gives +2 to someone's next attack roll. Dungeon_Master: You can spend your action to give someone else a bonus on their skill or attack roll Dungeon_Master: Don't forget you can use thievery to try and flip the switch. Minur_Deepdelve: Right, I'll go aid my... actually, I'll Aid Another on Strife. Minur_Deepdelve: My thievery stinks, yar. Dungeon_Master: k Dungeon_Master: Done? Minur_Deepdelve: Yup. Draegli: you might also want to get out of range of its blast Draegli: burst, whatever Strife_II: We're all Athletics/Endurance and one other thing Dungeon_Master: hilarious Dungeon_Master: anyway Dungeon_Master: S3 goes and hits no one Dungeon_Master: next is strife Minur_Deepdelve: Yup. Strife_II: and we're all Str/Con, one Int/Str Strife_II: kay Minur_Deepdelve: We're an amazingly diverse group here. Dungeon_Master: So this is what happens to a fighter company Dungeon_Master: they murder the monsters and die in the traps. Aryanni: on more levels than on M Strife_II: walk up to near S2, Weapon Master's Strike Draegli: we haven't died yet, we've got two healers Strife_II: actually, wait Dungeon_Master: you can't flank the nozzle Strife_II: I will charge S2 and use an MBA Dungeon_Master: ok Strife_II: 1d20+11+1+2 vs AC Fortuna: Strife_II, vs AC: [1] = 15 Strife_II: shits Dungeon_Master: where did you end? Dungeon_Master: two of the spaces are taken Strife_II: theree Dungeon_Master: oh right you have reach Strife_II: I have reach Dungeon_Master: critmiss Strife_II: yeah Dungeon_Master: next! Dungeon_Master: S1 Dungeon_Master: who is blind? Dungeon_Master: just drae? Draegli: me Dungeon_Master: 1d20+9 on drae Fortuna: Dungeon_Master, on drae: [2] = 11 Dungeon_Master: 3#1d20+7 on A,S,M Fortuna: Dungeon_Master, on A,S,M: [10] = 17; on A,S,M: [10] = 17; on A,S,M: [3] = 10 Dungeon_Master: 1d4+4 Fortuna: Dungeon_Master, 1d4+4: [2] = 6 Draegli: Miss on me Aryanni: more burn times Minur_Deepdelve: I'm out of range. Also a miss anyways though. Strife_II: I'm hit. Dungeon_Master: it's S1 Minur Minur_Deepdelve: I thought S1 died? Dungeon_Master: right Dungeon_Master: sorry Strife_II: oh yeah Dungeon_Master: nothing on anyone Dungeon_Master: Drae Dungeon_Master: you are blind Aryanni: Yay no more burns Draegli: Cool Draegli: Me and Minur are the only blind ones, right? Dungeon_Master: just you Draegli: just me Draegli: okay, I'll move out of the way and use Aid Another Dungeon_Master: ok Dungeon_Master: on who? Dungeon_Master: also, this statue goes just after you Draegli: Minur, since he's the only one guaranteed to not be blind Dungeon_Master: ok Dungeon_Master: Done? Draegli: Anyone need healing? Minur_Deepdelve: I'm waaaay over here, so, you probably moved further. Dungeon_Master: likely Draegli: Does anyone require my healing services? Minur_Deepdelve: I think we'll be fine. Strife_II: guess not? Dungeon_Master: S2 Draegli: Then I'm done Dungeon_Master: no one is blind Aryanni: yet... Draegli: cool Dungeon_Master: 3#1d20+7 A,D,D Fortuna: Dungeon_Master, A,D,D: [2] = 9; A,D,D: [1] = 8; A,D,D: [10] = 17 Dungeon_Master: S is third Draegli: crit miss Aryanni: miss, yeayuh Dungeon_Master: 1d4+4 Fortuna: Dungeon_Master, 1d4+4: [4] = 8 Draegli: so 6 damage Dungeon_Master: yip Dungeon_Master: blindness Draegli: if that hits, I don't know your reflex Dungeon_Master: his is like 2 Dungeon_Master: anyway Draegli: yeah, he said he was Str/Con, so I'm assuming Dungeon_Master: Ary Aryanni: 1d20+11 Fortuna: Aryanni, 1d20+11: [8] = 19 Dungeon_Master: Vs? Aryanni: AC Dungeon_Master: Miss Minur_Deepdelve: My turn, chargey time. Dungeon_Master: k Minur_Deepdelve: 1d20+9+1+2 vs. AC on Statue 2 Fortuna: Minur_Deepdelve, vs. AC on Statue 2: [13] = 25 Dungeon_Master: Hit! Minur_Deepdelve: 1d12+4 Fortuna: Minur_Deepdelve, 1d12+4: [12] = 16 Dungeon_Master: You crush the nozzle Dungeon_Master: S2 is Disabled Dungeon_Master: S3 Dungeon_Master: hits nothing Dungeon_Master: Strife_II Dungeon_Master: uses aid another Strife_II: sorry, beef jerky Strife_II: I attack something. Dungeon_Master: S2 is gone Dungeon_Master: and you are blind Dungeon_Master: and took 6 damage Draegli: heal someone with your puny hybrid powers Strife_II: oh, I am? Oops Aryanni: do you attack the beef jerky? Strife_II: I'll heal someone who needs it, and aid another Strife_II: who needs the heal? Dungeon_Master: Drae is next Dungeon_Master: go Drae Aryanni: nothanks, wanna save my surge Strife_II: ...no heal then I guess Strife_II: k Strife_II: go Draegli: okay, I'll move to here Dungeon_Master: k Draegli: Word of diminishment again Draegli: 1d20+11 Fortuna: Draegli, 1d20+11: [19] = 30 Dungeon_Master: superhit Draegli: Finally Draegli: 1d10+6 Fortuna: Draegli, 1d10+6: [1] = 7 Dungeon_Master: 7 damage on nozzle 3 Dungeon_Master: it is bloodied Aryanni: yes, a bloody statue, kay Dungeon_Master: next is ary Draegli: so 7 damage, and it takes a penalty to damage equal to my ConMod, which is 4 Dungeon_Master: ok Aryanni: walk over and sword burst Aryanni: 1d20+11 vs ref Fortuna: Aryanni, vs ref: [8] = 19 Dungeon_Master: hit Aryanni: 1d6+6 Fortuna: Aryanni, 1d6+6: [6] = 12 Dungeon_Master: nozzle 3 is crushed Draegli: fuck yo statues Aryanni: Hells yeah! Dungeon_Master: My statues nearly murdered you Strife_II: okay, great Strife_II: I took 4 damage total Draegli: I took 12 Dungeon_Master: Also, who walks next to nefarious statues without using perception or dungeoneering? Minur_Deepdelve: Nuh uh, I'm only just bloodied. Aryanni: us? Dungeon_Master: Craziness Minur_Deepdelve: A dwarf. Aryanni: We do! We do! Dungeon_Master: Do you enter the next area? Dungeon_Master: or take a rest here? Strife_II: I did use perception, I just sucked at it Draegli: it's midnight Aryanni: They're only demon statues, really. Draegli: so I'm going to rest Minur_Deepdelve: I could use a short rest. Draegli: both in-game and out Dungeon_Master: Break for the night? Aryanni: yeah Strife_II: I shoulda poled it.... actually, wouldna helped Strife_II: Ithink so, yeah Dungeon_Master: It is 2 AM here. Dungeon_Master: so Think of your DM Dungeon_Master: I can continue if you want Dungeon_Master: I am Iron. Strife_II: It's 1, and this jerky means I won't fall asleep for hours Dungeon_Master: brb Draegli: well I have class in the morning Strife_II: but I'm tired still, and have to do stuff in the mornng Strife_II: so let's go Draegli: Yeah Draegli: good game everyone, sorry I forgot about it at first Minur_Deepdelve: Alright then. Strife_II: Night all! Draegli: night everyone Minur_Deepdelve: It's alright, led to talk of people drinking too much. Aryanni: Good night Folks, it was fun! Dungeon_Master: See you next time! Minur_Deepdelve: Yup, bye Pie.